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GameRT Presents: Games, Academia, and Libraries
Games are cultural artifacts and courses and degrees related to game programming, narrative design, media arts, and the value of play are growing on university campuses. A growing number of academic libraries are curating game collections and developing spaces for play in support of research, instruction, and recreational play. Panelists in this session will discuss their collections and the ways games and gaming concepts are used across campus and in the library for research, instruction, and engagement.

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Moderator:
Joshua Newport (he/him/his)
Math and Science Librarian
Illinois State University

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Panelists:
Jonah Magar
Video Game Collection Coordinator
Michigan State University Libraries

Diane Robson
Games and Education Librarian
University of North Texas

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Questions? Email gamert@ala.org

This webinar is presented by the American Library Association's Games & Gaming Round Table (GameRT). Registration for this webinar is free and open to anyone. This webinar will be recorded, but initial access to the recording will only be available to GameRT members. ALA membership information can be found here: http://www.ala.org/membership/joinala.

The Zoom capacity for this webinar is 100 attendees. If the webinar reaches capacity, it will also be publicly live streamed to the ALA Games & Gaming Round Table Facebook page: https://www.facebook.com/gamertala.

Sep 2, 2021 12:00 PM in Central Time (US and Canada)

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