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To Build a Mystery, A Panel on How to Create a Virtual Mystery Hunt for Your Own Library
Members of the American Library Association's Games & Gaming Round Table (GameRT) and Graphic Novels & Comics Round Table (GNCRT) worked together over several months to create ALA LibLearnX's (LLX) Virtual Mystery Hunt. 40 puzzles were interwoven together to create a 4 day puzzling experience and we have brought those members together again for a two-hour session to discuss how they did it. Planning the experience, building puzzles, playtesting and revising, creating a framework of play, as well as marketing and advertising will all be discussed.

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Questions? Email gamert@ala.org

This webinar is presented by the American Library Association's Games & Gaming Round Table (GameRT). Registration for this webinar is free and open to anyone. This webinar will be recorded, but initial access to the recording will only be available to GameRT members. ALA membership information can be found here: http://www.ala.org/membership/joinala.

The Zoom capacity for this webinar is 500 attendees. If the webinar reaches capacity, it will also be publicly live streamed to the ALA Games & Gaming Round Table Facebook page: https://www.facebook.com/gamertala.

Jul 26, 2022 01:00 PM in Central Time (US and Canada)

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